Schools should use films, computers and games instead of books IELTS Writing Task 2 is an essay topic that has 3 sample answers. The topic of the IELTS Writing Task 2 discusses the use of films, computers and games instead of books. The candidate has to talk about both views. So, to support the point, proper sentence structure, a grammatically correct approach, and reasonable explanations are necessary.
IELTS Writing Task 2 includes an introduction, body, & conclusion to assist applicants in achieving a good score in the writing section. Candidates must go through IELTS Writing practice papers to become familiar with a wide range of themes. You must practice Some people think that developing countries need financial IELTS Writing Task 2 because the topics are broad.
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Topic: Schools should use films, computers and games instead of books. To what extent do you agree or disagree?
Band 8 IELTS Essay
There has been recent debate about whether classrooms should replace conventional books with more modern media such as movies, games, and computers. Although multimedia tools in education are engaging and interactive, it is crucial to prioritise the enduring value of books. Films, computers, and games offer unique advantages in educational settings. For instance, films provide a dynamic platform to present complex concepts and historical events, making them more accessible to students through visual storytelling. Many students learn more about issues such as slavery through movies like "Twelve Years a Slave" than from textbooks. Similarly, interactive computer programs and educational games can promote active learning, problem-solving skills, and teamwork. Engaging in technology-based activities often heightens motivation and interest in a given subject compared to traditional book-based learning methodologies. Despite the benefits of multimedia tools, books have greater value in classroom contexts. Reading books cultivates critical thinking, language proficiency, and analytical skills. Books encourage students to develop their imagination and form independent thoughts, fostering more nuanced understanding. They provide a wealth of information and perspectives that may not be readily available in multimedia formats. A well-known example of this is Huckleberry Finn, which is a 19th century Mark Twain's novel and typically considered the first appearance of modern American literature (Encyclopedia Britannica). American high school students must read. Reading such an old novel requires students to engage their mental faculties more actively than more passive contemporary media formats and therefore better advances academic and intellectual development.
Integrating films, computers, and games in education can enhance engagement and motivation, however, the lasting value of books must be given greater weight in curriculum design. By employing multimedia tools alongside traditional resources to an extent, schools can cater to different learning styles and simultaneously prioritize and preserve traditional methods of learning.
Band 7.5 IELTS Essay
The discussion about schools using films, computers and games in place of books is becoming more important in today's digital era. Even if it has benefits to bring together multimedia and technology with education, I think it should be used as a supplement instead of replacing books completely.
The learning experience can be improved by using multimedia resources to make complicated concepts easier to understand and more interesting. Films, simulations on computers, or educational games can all help in different ways: a film could bring history alive for you; a simulation might model a scientific phenomenon while an educational game makes learning interactive and fun. These tools are useful for various types of learners, assisting those who may find it difficult with traditional methods.
Yet, books are still essential for certain reasons. They help in the development of thinking abilities, understanding, and analysis which form the basis for academic accomplishment and personal advancement. Books also promote imagination and focus – skills that are becoming more crucial in a society filled with digital diversions. Also, the richness of knowledge and the skill to interact with text in a subtle manner is not something that multimedia resources can completely imitate.
To sum up, even though movies, computers and games are useful means for learning, they need to be seen as supplements to books in education. A mix of multimedia and traditional methods can give a more complete and powerful learning experience that suits the different needs of students.
Band 7 IELTS Essay
A lot of individuals have a firm conviction that books used in schools should now be substituted by modern technologies like films, computers and games. From my point of view, these materials are very crucial and they represent the best method for gaining some new knowledge; yet, studying through technology devices is also considered a good way for students to progress during this current period.
Clearly, studying with assistance from modern technologies is a significant method of obtaining unique knowledge. In today's world, computer skills and video-making abilities are required in numerous job sectors. Hence students who desire improved chances for employment need strong technological areas (Editorial Board of Open Education Studies). Also, the most effective method to become skilled in computer skills is by using computers at school a lot. Moreover, technological support provides special benefits in education environments. To give an example, films give a lively way to show complicated ideas and past happenings which can be understood better by teenagers. Similarly, educational games can promote active learning, problem-solving skills, and teamwork skills.
However, books are a significant learning material for students and hold more value in education. Nearly all the paperbacks are penned by professionals or researchers who boast expertise in the particular area that students are delving into. Hence, young people can learn additional top-grade information that they cannot search on the Internet due to limited and reliable information. Additionally, books promote thinking in a critical way, language skills and analytic abilities. As an illustration, manuscripts inspire children to create imagination and establish independent thoughts because students have difficulty focusing on video presentations all the time due to occasional technical issues that can cause them to lose interest in learning straight away.
To end, even though learning with films, computers and games boosts inspiration and involvement, the long-standing importance of books needs to be seen as more significant. Using technologies together with old-style methods makes admission possible for various ways of learning but they should emphasise and keep books for study.
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